Baking with STEAM

Baking with STEAM

Where learning is hands-on, creative, and delicious

Baking with STEAM is an after-school enrichment program for elementary students that uses cookie-making to explore science, technology, engineering, art, and mathematics in a fun, accessible way. Across eight engaging sessions, students discover that STEAM isn’t just something you study. It’s something you do.

This isn’t about perfect cookies.
It’s about curious minds and confident problem-solvers.

What Is Baking with STEAM?

Baking with STEAM blends hands-on baking with age-appropriate STEAM instruction to help students understand how academic concepts apply to the real world. Each session pairs a baking skill with a core STEAM concept, allowing students to experiment, test ideas, solve problems, and create through guided, experiential learning.

By turning the kitchen into a classroom, students see that learning can be practical, creative, and enjoyable.

How the Program Works

8 after-school sessions (45–60 minutes each)

Designed for elementary-aged students

Small group friendly (10–20 students)

Led by one adult facilitator

On-site baking using simple, kid-friendly cookie recipes

Each session follows a predictable structure that supports focus, curiosity, and engagement while allowing students the freedom to explore and ask questions.

What Kids Learn

In the Kitchen

Measuring, mixing, and following recipes

Safe and effective use of tools

Testing ideas and observing results

Designing and improving outcomes

Through STEAM

Science: Chemical reactions and changes

Technology: Tools, timers, and problem-solving aids

Engineering: Designing, testing, and improving

Art: Creativity, patterns, and self-expression

Math: Fractions, ratios, and measurement

Why Baking?

Baking naturally integrates all five STEAM disciplines in a way that feels intuitive and engaging. It encourages experimentation, critical thinking, creativity, and perseverance while producing tangible results students can see, taste, and share.

Baking helps students realize that STEAM is already part of their everyday lives.

No code? No problem. Design faster with patterns.

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